<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.zzt.org/w/index.php?action=history&amp;feed=atom&amp;title=Message_timer</id>
	<title>Message timer - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zzt.org/w/index.php?action=history&amp;feed=atom&amp;title=Message_timer"/>
	<link rel="alternate" type="text/html" href="https://wiki.zzt.org/w/index.php?title=Message_timer&amp;action=history"/>
	<updated>2026-07-03T10:15:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.zzt.org/w/index.php?title=Message_timer&amp;diff=686&amp;oldid=prev</id>
		<title>Asie at 15:44, 24 December 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.zzt.org/w/index.php?title=Message_timer&amp;diff=686&amp;oldid=prev"/>
		<updated>2025-12-24T15:44:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:44, 24 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;message timer&amp;#039;&amp;#039;&amp;#039; is the colloquial name for the internal element that handles displaying text at the bottom of the screen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;message timer&amp;#039;&amp;#039;&amp;#039; is the colloquial name for the internal element that handles displaying text at the bottom of the screen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Messages can be emitted by objects or by various internal events. When a message is emitted, the game creates a &#039;&#039;&#039;message timer&#039;&#039;&#039; just outside the visible portion of the screen at coordinate (0,0). The number of ticks a message is displayed for is scaled according to the game speed at the time of the message&#039;s creation. Most in-game messages (including ones generated by objects) are displayed for &amp;lt;code&amp;gt;200/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TickTimeDuration&lt;/del&gt;&amp;lt;/code&amp;gt; ticks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Messages can be emitted by objects or by various internal events. When a message is emitted, the game creates a &#039;&#039;&#039;message timer&#039;&#039;&#039; just outside the visible portion of the screen at coordinate (0,0). The number of ticks a message is displayed for is scaled according to the game speed at the time of the message&#039;s creation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most in-game messages (including ones generated by objects) are displayed for &amp;lt;code&amp;gt;200 / &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(([[Game speed]] * 2) + 1)&lt;/ins&gt;&amp;lt;/code&amp;gt; ticks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The message timer displays the contents of the board&amp;#039;s message parameter on the bottom row of the screen, cycling through ZZT&amp;#039;s 7 built-in colors during the process. The message can be up 58 characters in length, and the message timer appends spaces to both sides of it -- however, sufficiently long messages can visually overwrite a portion of the status bar that the game does not clean up (when the message is finished only the border of the screen is visually refreshed).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The message timer displays the contents of the board&amp;#039;s message parameter on the bottom row of the screen, cycling through ZZT&amp;#039;s 7 built-in colors during the process. The message can be up 58 characters in length, and the message timer appends spaces to both sides of it -- however, sufficiently long messages can visually overwrite a portion of the status bar that the game does not clean up (when the message is finished only the border of the screen is visually refreshed).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key zztwiki:diff:1.41:old-399:rev-686:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Asie</name></author>
	</entry>
	<entry>
		<id>https://wiki.zzt.org/w/index.php?title=Message_timer&amp;diff=399&amp;oldid=prev</id>
		<title>RT-55J: see also</title>
		<link rel="alternate" type="text/html" href="https://wiki.zzt.org/w/index.php?title=Message_timer&amp;diff=399&amp;oldid=prev"/>
		<updated>2021-02-14T00:04:54Z</updated>

		<summary type="html">&lt;p&gt;see also&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:04, 14 February 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The message timer displays the contents of the board&amp;#039;s message parameter on the bottom row of the screen, cycling through ZZT&amp;#039;s 7 built-in colors during the process. The message can be up 58 characters in length, and the message timer appends spaces to both sides of it -- however, sufficiently long messages can visually overwrite a portion of the status bar that the game does not clean up (when the message is finished only the border of the screen is visually refreshed).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The message timer displays the contents of the board&amp;#039;s message parameter on the bottom row of the screen, cycling through ZZT&amp;#039;s 7 built-in colors during the process. The message can be up 58 characters in length, and the message timer appends spaces to both sides of it -- however, sufficiently long messages can visually overwrite a portion of the status bar that the game does not clean up (when the message is finished only the border of the screen is visually refreshed).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== See Also ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Internal Strings]] - Built-in ZZT messages.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ElementsNavbox}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ElementsNavbox}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key zztwiki:diff:1.41:old-396:rev-399:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>RT-55J</name></author>
	</entry>
	<entry>
		<id>https://wiki.zzt.org/w/index.php?title=Message_timer&amp;diff=396&amp;oldid=prev</id>
		<title>RT-55J: Probably missing some subtilties.</title>
		<link rel="alternate" type="text/html" href="https://wiki.zzt.org/w/index.php?title=Message_timer&amp;diff=396&amp;oldid=prev"/>
		<updated>2021-02-13T20:06:29Z</updated>

		<summary type="html">&lt;p&gt;Probably missing some subtilties.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Element&lt;br /&gt;
|zzt-oop name=N/A&lt;br /&gt;
|id={{Byte|2}}&lt;br /&gt;
|char={{CharSwatch|32}}&lt;br /&gt;
|stats=yes&lt;br /&gt;
|p2=ticks remaining&lt;br /&gt;
|cycle=1&lt;br /&gt;
|destructible=no&lt;br /&gt;
|effect on movement=solid&lt;br /&gt;
|uses zzt-oop color=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;message timer&amp;#039;&amp;#039;&amp;#039; is the colloquial name for the internal element that handles displaying text at the bottom of the screen.&lt;br /&gt;
&lt;br /&gt;
Messages can be emitted by objects or by various internal events. When a message is emitted, the game creates a &amp;#039;&amp;#039;&amp;#039;message timer&amp;#039;&amp;#039;&amp;#039; just outside the visible portion of the screen at coordinate (0,0). The number of ticks a message is displayed for is scaled according to the game speed at the time of the message&amp;#039;s creation. Most in-game messages (including ones generated by objects) are displayed for &amp;lt;code&amp;gt;200/TickTimeDuration&amp;lt;/code&amp;gt; ticks.&lt;br /&gt;
&lt;br /&gt;
The message timer displays the contents of the board&amp;#039;s message parameter on the bottom row of the screen, cycling through ZZT&amp;#039;s 7 built-in colors during the process. The message can be up 58 characters in length, and the message timer appends spaces to both sides of it -- however, sufficiently long messages can visually overwrite a portion of the status bar that the game does not clean up (when the message is finished only the border of the screen is visually refreshed).&lt;br /&gt;
&lt;br /&gt;
{{ElementsNavbox}}&lt;/div&gt;</summary>
		<author><name>RT-55J</name></author>
	</entry>
</feed>