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(Created page with "{{Template:Stub}} In 1991, Tim Sweeney sublicensed the rights to ZZT to SoftDisk for 3000 USD<ref>Lightbown, David. (2018, January 8). ''Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor''. [https://www.gamedeveloper.com/design/classic-tools-retrospective-tim-sweeney-on-the-first-version-of-the-unreal-editor Game Developer].</ref>. This led to a version of ZZT called Worlds of ZZT to be released as part of SoftDisk's subscription...") |
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In 1991, Tim Sweeney sublicensed the rights to [[ZZT]] to SoftDisk for 3000 USD<ref>Lightbown, David. (2018, January 8). ''Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor''. [https://www.gamedeveloper.com/design/classic-tools-retrospective-tim-sweeney-on-the-first-version-of-the-unreal-editor Game Developer].</ref>. This led to a version of ZZT called [[Worlds of ZZT]] to be released as part of SoftDisk's subscription offering. | In 1991, [[Tim Sweeney]] sublicensed the rights to [[ZZT]] to SoftDisk for 3000 USD<ref>Lightbown, David. (2018, January 8). ''Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor''. [https://www.gamedeveloper.com/design/classic-tools-retrospective-tim-sweeney-on-the-first-version-of-the-unreal-editor Game Developer].</ref>. This led to a version of ZZT called [[Worlds of ZZT]] to be released as part of SoftDisk's subscription offering. | ||
Interestingly, each version of Worlds of ZZT came with one dedicated game world - these were modified versions of both shareware and registered ZZT worlds. | Interestingly, each version of Worlds of ZZT came with one dedicated game world - these were modified versions of both shareware and registered ZZT worlds. | ||
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| [[Worlds of ZZT 3.57]] || October 31st, 1994 || ZZT's Town || SoftDisk PC CGA/EGA #97 | | [[Worlds of ZZT 3.57]] || October 31st, 1994 || ZZT's Town || SoftDisk PC CGA/EGA #97 | ||
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== References == | |||
<references/> | |||
Latest revision as of 07:20, 25 December 2025
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In 1991, Tim Sweeney sublicensed the rights to ZZT to SoftDisk for 3000 USD[1]. This led to a version of ZZT called Worlds of ZZT to be released as part of SoftDisk's subscription offering.
Interestingly, each version of Worlds of ZZT came with one dedicated game world - these were modified versions of both shareware and registered ZZT worlds.
| Version | Compilation date | Bundled game world | Published in |
|---|---|---|---|
| Worlds of ZZT 3.56 | October 1st, 1991 | ZZT's City | On Disk Monthly #60 - September 1991. |
| Worlds of ZZT 3.57 | October 31st, 1994 | ZZT's Town | SoftDisk PC CGA/EGA #97 |
References
- ↑ Lightbown, David. (2018, January 8). Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor. Game Developer.
