Worlds of ZZT: Difference between revisions

From Wiki of ZZT
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 1: Line 1:
{{Template:Stub}}
{{Template:Stub}}


In 1991, Tim Sweeney sublicensed the rights to [[ZZT]] to SoftDisk for 3000 USD<ref>Lightbown, David. (2018, January 8). ''Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor''. [https://www.gamedeveloper.com/design/classic-tools-retrospective-tim-sweeney-on-the-first-version-of-the-unreal-editor Game Developer].</ref>. This led to a version of ZZT called [[Worlds of ZZT]] to be released as part of SoftDisk's subscription offering.
In 1991, [[Tim Sweeney]] sublicensed the rights to [[ZZT]] to SoftDisk for 3000 USD<ref>Lightbown, David. (2018, January 8). ''Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor''. [https://www.gamedeveloper.com/design/classic-tools-retrospective-tim-sweeney-on-the-first-version-of-the-unreal-editor Game Developer].</ref>. This led to a version of ZZT called [[Worlds of ZZT]] to be released as part of SoftDisk's subscription offering.


Interestingly, each version of Worlds of ZZT came with one dedicated game world - these were modified versions of both shareware and registered ZZT worlds.
Interestingly, each version of Worlds of ZZT came with one dedicated game world - these were modified versions of both shareware and registered ZZT worlds.

Latest revision as of 07:20, 25 December 2025

The king in yellow...
This page is a stub!
Somebody recolor the walls!

In 1991, Tim Sweeney sublicensed the rights to ZZT to SoftDisk for 3000 USD[1]. This led to a version of ZZT called Worlds of ZZT to be released as part of SoftDisk's subscription offering.

Interestingly, each version of Worlds of ZZT came with one dedicated game world - these were modified versions of both shareware and registered ZZT worlds.

Known Worlds of ZZT builds
Version Compilation date Bundled game world Published in
Worlds of ZZT 3.56 October 1st, 1991 ZZT's City On Disk Monthly #60 - September 1991.
Worlds of ZZT 3.57 October 31st, 1994 ZZT's Town SoftDisk PC CGA/EGA #97

References

  1. Lightbown, David. (2018, January 8). Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor. Game Developer.