https://wiki.zzt.org/w/index.php?title=Tiger&feed=atom&action=history
Tiger - Revision history
2024-03-28T12:29:18Z
Revision history for this page on the wiki
MediaWiki 1.39.6
https://wiki.zzt.org/w/index.php?title=Tiger&diff=391&oldid=prev
The Green Herring: Byte
2021-02-13T19:12:25Z
<p>Byte</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:12, 13 February 2021</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|id=<del style="font-weight: bold; text-decoration: none;">2Ah</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|id=<ins style="font-weight: bold; text-decoration: none;">{{Byte|42}}</ins></div></td></tr>
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The Green Herring
https://wiki.zzt.org/w/index.php?title=Tiger&diff=230&oldid=prev
Asie: forgot to clarify
2021-02-07T21:43:29Z
<p>forgot to clarify</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:43, 7 February 2021</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Tigers''' are a type of built-in enemy creature in ZZT. They follow the [[Lion]]'s movement logic, while adding the ability to shoot bullets or stars.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Tigers''' are a type of built-in enemy creature in ZZT. They follow the [[Lion]]'s movement logic, while adding the ability to shoot bullets or stars.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The chance of a Tiger shooting on a given tick is <code>(⌊P2 / 3⌋ / 9)</code>, where <code>P2</code> is equal to <code>Firing Rate - 1</code>. As such, the most powerful Tiger that can be created, with <code>P2 = 8</code>, will shoot about 22% of the time. If the Player is within two horizontal spaces of the Tiger, it will opt to shoot in a vertical direction - otherwise, if the Player is within two vertical spaces of it, it will shoot in a horizontal direction.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The chance of a Tiger shooting on a given tick is <code>(⌊P2 / 3⌋ / 9)</code>, where <code>P2</code> is equal to <code>Firing Rate - 1</code>. As such, the most powerful Tiger that can be created <ins style="font-weight: bold; text-decoration: none;">in the default editor</ins>, with <code>P2 = 8</code>, will shoot about 22% of the time. If the Player is within two horizontal spaces of the Tiger, it will opt to shoot in a vertical direction - otherwise, if the Player is within two vertical spaces of it, it will shoot in a horizontal direction.</div></td></tr>
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Asie
https://wiki.zzt.org/w/index.php?title=Tiger&diff=229&oldid=prev
Asie: fix behaviour description
2021-02-07T21:38:52Z
<p>fix behaviour description</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:38, 7 February 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17">Line 17:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Tigers''' are a type of built-in enemy creature in ZZT. They follow the [[Lion]]'s movement logic, while adding the ability to shoot bullets or stars.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Tigers''' are a type of built-in enemy creature in ZZT. They follow the [[Lion]]'s movement logic, while adding the ability to shoot bullets or stars.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The chance of a Tiger shooting on a given tick is <code>(⌊P2 / 3⌋ / 9)</code>, where <code>P2</code> is equal to <code>Firing Rate - 1</code>. As such, the most powerful Tiger that can be created, with <code>P2 = 8</code>, will shoot about 22% of the time. If the Player is within two horizontal spaces of the Tiger, it will opt to shoot in a vertical direction - otherwise, it will shoot in a horizontal direction.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The chance of a Tiger shooting on a given tick is <code>(⌊P2 / 3⌋ / 9)</code>, where <code>P2</code> is equal to <code>Firing Rate - 1</code>. As such, the most powerful Tiger that can be created, with <code>P2 = 8</code>, will shoot about 22% of the time. If the Player is within two horizontal spaces of the Tiger, it will opt to shoot in a vertical direction - otherwise<ins style="font-weight: bold; text-decoration: none;">, if the Player is within two vertical spaces of it</ins>, it will shoot in a horizontal direction.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Elements]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Elements]]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ElementsNavbox}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ElementsNavbox}}</div></td></tr>
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Asie
https://wiki.zzt.org/w/index.php?title=Tiger&diff=228&oldid=prev
Asie: Created page with "{{Element |name=Tiger |zzt-oop name=tiger |category=creature |id=2Ah |color={{ColorSwatch|fg=cyan|bg=black}} |char={{CharSwatch|227}} |stats=yes |cycle=2 |p1=Intelligence |p2=..."
2021-02-07T21:37:07Z
<p>Created page with "{{Element |name=Tiger |zzt-oop name=tiger |category=creature |id=2Ah |color={{ColorSwatch|fg=cyan|bg=black}} |char={{CharSwatch|227}} |stats=yes |cycle=2 |p1=Intelligence |p2=..."</p>
<p><b>New page</b></p><div>{{Element<br />
|name=Tiger<br />
|zzt-oop name=tiger<br />
|category=creature<br />
|id=2Ah<br />
|color={{ColorSwatch|fg=cyan|bg=black}}<br />
|char={{CharSwatch|227}}<br />
|stats=yes<br />
|cycle=2<br />
|p1=Intelligence<br />
|p2=Firing rate/type<br />
|score=2<br />
|destructible=yes<br />
|effect on movement=pushable, squishable<br />
|uses zzt-oop color=no<br />
}}<br />
'''Tigers''' are a type of built-in enemy creature in ZZT. They follow the [[Lion]]'s movement logic, while adding the ability to shoot bullets or stars.<br />
<br />
The chance of a Tiger shooting on a given tick is <code>(⌊P2 / 3⌋ / 9)</code>, where <code>P2</code> is equal to <code>Firing Rate - 1</code>. As such, the most powerful Tiger that can be created, with <code>P2 = 8</code>, will shoot about 22% of the time. If the Player is within two horizontal spaces of the Tiger, it will opt to shoot in a vertical direction - otherwise, it will shoot in a horizontal direction.<br />
<br />
[[Category:Elements]]<br />
{{ElementsNavbox}}</div>
Asie