Shark |
ZZT-OOP name | shark |
Internal ID | 38 (0x26) |
Character | #char 94 ^ (0x5E) |
Default color | light gray on black (0x07) |
Category | creature |
Stats |
Default cycle | 3 |
P1 | Intelligence |
Other traits |
Score when shot | 1 |
Effect on movement | {{{effect on movement}}} |
Destructible? | no |
Uses ZZT-OOP color names? | no |
Sharks are a type of built-in enemy creature in ZZT. They are limited to moving inside of Water. They are not destroyed when shot or bombed, but only when attacking a player on an adjacent tile. In terms of movement behavior, they act identically to a Lion.
Sharks can be used in ZZT-OOP #change commands to create light gray-colored elements - however, one has to be careful regarding the stat limit.
Elements |
---|
Special |
|
---|
Items |
|
---|
Terrain |
|
---|
Creatures |
|
---|
Text |
|
---|