| Shark |
| ZZT-OOP name | shark |
| Internal ID | 38 (0x26) |
| Character | #char 94 ^ (0x5E) |
| Default color | light gray on black (0x07) |
| Category | creature |
| Stats |
| Default cycle | 3 |
| P1 | Intelligence |
| Other traits |
| Score when shot | 1 |
| Effect on movement | {{{effect on movement}}} |
| Destructible? | no |
| Uses ZZT-OOP color names? | no |
Sharks are a type of built-in enemy creature in ZZT. They are limited to moving inside of Water. They are not destroyed when shot or bombed, but only when attacking a player on an adjacent tile. In terms of movement behavior, they act identically to a Lion.
Sharks can be used in ZZT-OOP #change commands to create light gray-colored elements - however, one has to be careful regarding the stat limit.
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