Module:Color
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Documentation for this module may be created at Module:Color/doc
local p = {} local ega_hex_codes = { "#000", "#00a", "#0a0", "#0aa", "#a00", "#a0a", "#a50", "#aaa", "#555", "#55f", "#5f5", "#5ff", "#f55", "#f5f", "#ff5", "#fff" } local ega_color_names = { "black", "dark blue", "dark green", "dark cyan", "dark red", "dark purple", "dark brown", "light gray", "dark gray", "blue", "green", "cyan", "red", "purple", "yellow", "white" } function index_to_name(i) if i ~= math.floor(i) or i < 0 or i > 15 then return "???" end return ega_color_names[i + 1] end function combo_name(bg_index, fg_index) blinking = false if bg_index >= 8 then blinking = true bg_index = bg_index - 8 end result = index_to_name(fg_index) .. " on " .. index_to_name(bg_index) if blinking then result = "blinking " .. result end return result end function p.swatch(frame) bg = frame.args.bg fg = frame.args.fg return combo_name(bg, fg) end return p