User contributions for Asie
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13 February 2021
- 14:0714:07, 13 February 2021 diff hist +122 Breakable No edit summary
- 14:0414:04, 13 February 2021 diff hist +725 N Breakable Created page with "{{Element |zzt-oop name=breakable |id=23 |char={{CharSwatch|177}} |stats=no |category=terrain |effect on movement=wall |destructible=by bomb explosions, bullets, stars and bea..." Tag: Visual edit: Switched
12 February 2021
- 17:3317:33, 12 February 2021 diff hist +786 Play style, factor out and document new quirks/duration/drum info
11 February 2021
- 07:2907:29, 11 February 2021 diff hist +918 N Change Created page with "{{DISPLAYTITLE:change}} '''#change''' is a ZZT-OOP command that lets you change all instances of a given element with another element. The syntax is <code>#change color e..."
8 February 2021
- 23:0023:00, 8 February 2021 diff hist +8 m If style current
- 18:5918:59, 8 February 2021 diff hist −220 Play/Duration table Fix calculations current
- 18:5618:56, 8 February 2021 diff hist +11,494 N Play/Duration table Created page with "This table presents all durations, in PIT ticks (18.2 Hz), possible to achieve with the #play command. Note that some durations, marked with an '''-''', are not possi..."
- 15:4415:44, 8 February 2021 diff hist +22 ZZT Worlds of ZZT v3.56 date clarification
- 15:4215:42, 8 February 2021 diff hist +130 ZZT add most likely ZZT 3.0 build/release date Tag: Visual edit: Switched
- 10:0110:01, 8 February 2021 diff hist 0 Sound effects fix OOP Error duration
- 09:5709:57, 8 February 2021 diff hist 0 Sound effects fix Cannot Edit
- 09:4109:41, 8 February 2021 diff hist −1 m Energize No edit summary
- 09:4109:41, 8 February 2021 diff hist +164 N Energize Created page with "''':energize''' is a built-in ZZT-OOP label. It is sent to all unlocked |Objects whenever a Player picks up an Energizer. {{ZZT-OOP navbox}}"
- 09:4009:40, 8 February 2021 diff hist +20 Bombed No edit summary current
- 09:4009:40, 8 February 2021 diff hist +204 N Bombed Created page with "''':bombed''' is a built-in ZZT-OOP label that triggers whenever an unlocked Object is within the radius of a Bomb explosion, during the phase where Breakable||b..." Tag: Visual edit: Switched
- 09:3709:37, 8 February 2021 diff hist +227 N Die Created page with "{{DISPLAYTITLE:die}} '''#die''' is a ZZT-OOP command that turns an object into an Empty, effectively removing it from the board. It is functionally equivalent to '''..." current
- 09:3509:35, 8 February 2021 diff hist +696 N Become Created page with "{{DISPLAYTITLE:become}} '''#become''' is a ZZT-OOP command that lets an object become a different kind of element. The syntax is <code>#become color element</code>. The c..."
- 09:3309:33, 8 February 2021 diff hist +70 Put No edit summary
- 09:2309:23, 8 February 2021 diff hist +1,034 N ZZT 2.0 Created page with "'''ZZT 2.0''' was the first official release of ZZT, built on December 26th, 1990 and made available on January 15th, 1991. == Registered version == The registered version o..." current
- 09:1509:15, 8 February 2021 diff hist +250 N User:Asie Created page with "World-class meme champion and ZZT enthusiast. I'm responsible for the Reconstruction of ZZT, the Zeta lightweight emulator, as well as some auxillary tools and tech demos. No..." current