Template:Element: Difference between revisions
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(Complete overhaul: use HTML table syntax, add a bunch of fields) |
(Minor revisions: make destructible optional, add stats=yes param) |
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{{#if: {{{color|}}} | <tr><td>'''Default color'''</td><td>{{{color}}}</td></tr> }} | {{#if: {{{color|}}} | <tr><td>'''Default color'''</td><td>{{{color}}}</td></tr> }} | ||
{{#if: {{{category|}}} | <tr><td>'''Category'''</td><td>{{{category}}}</td></tr> }} | {{#if: {{{category|}}} | <tr><td>'''Category'''</td><td>{{{category}}}</td></tr> }} | ||
{{# | {{#ifeq: {{{stats|}}} | yes | | ||
<tr><th colspan=2>'''Stats'''</td></tr> | <tr><th colspan=2>'''Stats'''</td></tr> | ||
{{#if: {{{x-y step|}}} | <tr><td>'''X/Y-step'''</td><td>{{{x-y step}}}</td></tr> }} | {{#if: {{{x-y step|}}} | <tr><td>'''X/Y-step'''</td><td>{{{x-y step}}}</td></tr> }} | ||
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{{#if: {{{current instruction|}}} | <tr><td>'''Current instruction'''</td><td>{{{current instruction}}}</td></tr> }} | {{#if: {{{current instruction|}}} | <tr><td>'''Current instruction'''</td><td>{{{current instruction}}}</td></tr> }} | ||
{{#if: {{{data|}}} | <tr><td>'''Data'''</td><td>{{{data}}}</td></tr> }} | {{#if: {{{data|}}} | <tr><td>'''Data'''</td><td>{{{data}}}</td></tr> }} | ||
}} | |||
| <tr><td>'''Stats?'''</td><td>{{stats|}}</td> | |||
}} | }} | ||
<tr><th colspan=2>'''Other traits'''</td></tr> | <tr><th colspan=2>'''Other traits'''</td></tr> | ||
{{#if: {{{score|}}} | <tr><td>'''Score when shot'''</td><td>{{{score}}}</td></tr> }} | {{#if: {{{score|}}} | <tr><td>'''Score when shot'''</td><td>{{{score}}}</td></tr> }} | ||
<tr><td>'''Effect on movement'''</td><td>{{{effect on movement}}}</td></tr> | <tr><td>'''Effect on movement'''</td><td>{{{effect on movement}}}</td></tr> | ||
<tr><td>'''Destructible?'''</td><td>{{{destructible}}}</td></tr> | {{#if: {{{destructible|}}} | <tr><td>'''Destructible?'''</td><td>{{{destructible}}}</td></tr> }} | ||
<tr><td>'''Uses ZZT-OOP color names?'''</td><td>{{{uses zzt-oop color}}}</td></tr> | <tr><td>'''Uses ZZT-OOP color names?'''</td><td>{{{uses zzt-oop color}}}</td></tr> | ||
{{#if: {{{visible in dark|}}} | <tr><td>'''Visible in the dark?'''</td><td>{{{visible-in-dark}}}</td></tr> }} | {{#if: {{{visible in dark|}}} | <tr><td>'''Visible in the dark?'''</td><td>{{{visible-in-dark}}}</td></tr> }} | ||
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Top section: | Top section: | ||
*'''picture:''' Image thumbnail, e.g., <code><nowiki>[[File:element.png|thumb|caption="Example of element"]]</nowiki></code> | *'''picture:''' Image thumbnail, e.g., <code><nowiki>[[File:element.png|thumb|caption="Example of element"]]</nowiki></code> | ||
*'''zzt-oop name:''' Name used in ZZT-OOP for <code>#put</code>, <code>#change</code>, etc | *'''zzt-oop name:''' Name used in ZZT-OOP for <code>#put</code>, <code>#change</code>, etc | ||
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*'''category:''' Item/Creature/Terrain (not all elements have this) | *'''category:''' Item/Creature/Terrain (not all elements have this) | ||
Stat parameters | Stat parameters: | ||
* '''stats''': yes/no. Must be set to "yes" in order to show stats section. | |||
* '''x-y step:''' X/Y step | * '''x-y step:''' X/Y step | ||
* '''cycle:''' The default cycle value for this element | * '''cycle:''' The default cycle value for this element |
Revision as of 05:12, 31 May 2020
}}
Element | |
---|---|
Internal ID | {{{id}}} |
Character | {{{char}}} |
Stats? | Template:Stats |
Other traits | |
Effect on movement | {{{effect on movement}}} |
Uses ZZT-OOP color names? | {{{uses zzt-oop color}}} |
An infobox for ZZT elements.
Top section:
- picture: Image thumbnail, e.g.,
[[File:element.png|thumb|caption="Example of element"]]
- zzt-oop name: Name used in ZZT-OOP for
#put
,#change
, etc - id: Element's internal ID
- char: Description of the element's character(s)
- color: Default color, if the element has one
- category: Item/Creature/Terrain (not all elements have this)
Stat parameters:
- stats: yes/no. Must be set to "yes" in order to show stats section.
- x-y step: X/Y step
- cycle: The default cycle value for this element
- p1, p2, p3: Descriptions of how the general-purpose stat fields are used (Intelligence, Deviance, etc)
- leader, follower: Descriptions of special-purpose centipede fields
- current instruction: Objects only: program counter/negative bind index
- data: How the stat's data section is used (scroll text, object program)
Other traits:
- destructible: Whether element can be destroyed by bullets/bombs
- effect on movement: One or more of: floor, pushable, squishable, wall
- uses zzt-oop color: Uses ZZT-OOP color names? yes (Color on black), white on dark color, or default only
- score: Points given when shot
- visible in dark: Whether it shows up on dark boards without illumination