Lion: Difference between revisions
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(Fill out Elements infobox, add category) |
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|uses zzt-oop color=no | |uses zzt-oop color=no | ||
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'''Lions''' are a type of built-in enemy in ZZT. They move around semi-randomly, tending to seek out the player (depending on the lion's intelligence). They can only do damage on contact, which destroys the lion as well. | '''Lions''' are a type of built-in enemy in ZZT. They move around semi-randomly, tending to seek out the player (depending on the lion's intelligence). They can only do damage on contact, which destroys the lion as well. | ||
[[Category:Elements]] | [[Category:Elements]] |
Revision as of 06:54, 10 June 2020
Lion | |
---|---|
ZZT-OOP name | lion |
Internal ID | 29h |
Character | 234 (EAh) |
Default color | red on black (0Ch) |
Category | creature |
Stats | |
Default cycle | 2 |
P1 | Intelligence |
Other traits | |
Score when shot | 1 |
Effect on movement | pushable, squishable |
Destructible? | yes |
Uses ZZT-OOP color names? | no |
Lions are a type of built-in enemy in ZZT. They move around semi-randomly, tending to seek out the player (depending on the lion's intelligence). They can only do damage on contact, which destroys the lion as well.