|Internal ID||41 (0x29)|
|Character||#char 234 Ω (0xEA)|
|Default color||red on black (0x0C)|
|Score when shot||1|
|Effect on movement||pushable, squishable|
|Uses ZZT-OOP color names?||no|
Lions are a type of built-in enemy creature in ZZT. They move around semi-randomly, with a tendency to seek out the player. They can only do damage on contact, which destroys the lion as well.
The chance of a lion following the player as opposed to moving randomly is
((P1 + 1) * 0.1), where
P1 is equal to
Intelligence - 1. As such, in the default editor, it's possible to create lions with player-seeking behaviour expressed within between 10% and 90% of movements.