All public logs
Jump to navigation
Jump to search
Combined display of all available logs of Wiki of ZZT. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:48, 9 February 2021 Rbts talk contribs created page Idle (Created page with "{{DISPLAYTITLE:idle}} '''idle''' ''(shortened: '''i''')'' is a ZZT-OOP direction token which does not point in any direction. It can be used with go and try to make t...")
- 15:36, 9 February 2021 Rbts talk contribs created page Comment (Created page with "Any ZZT-OOP line beginning with an apostrophe ('''<nowiki>'</nowiki>''') is treated as a '''comment''' and ignored by the interpreter. Comments provide a way for the progr...")
- 05:33, 9 February 2021 RT-55J talk contribs created page Energizer (Created page with "{{Element |zzt-oop name=energizer |id={{Byte|14}} |char={{CharSwatch|127}} |color={{ColorSwatch|fg=dark purple|bg=black}} |category=item |stats=no |destructible=no |effect on...")
- 04:56, 9 February 2021 RT-55J talk contribs created page Gem (Created page with "{{Element |zzt-oop name=gem |id={{Byte|7}} |char={{CharSwatch|4}} |category=item |stats=no |destructible=yes |effect on movement=pushable, squishable |uses zzt-oop color=yes }...")
- 02:55, 9 February 2021 RT-55J talk contribs created page Hyperlink (â–¶Hyperlinks!)
- 22:25, 8 February 2021 Rbts talk contribs created page If (Created page with "{{DISPLAYTITLE:if}} '''if''' is a built-in ZZT-OOP command which evaluates the state of a flag, conditionally executing another command if it is true. '''if''' can te...")
- 18:56, 8 February 2021 Asie talk contribs created page Play/Duration table (Created page with "This table presents all durations, in PIT ticks (18.2 Hz), possible to achieve with the #play command. Note that some durations, marked with an '''-''', are not possi...")
- 18:22, 8 February 2021 Rbts talk contribs created page Touch (Created page with "{{DISPLAYTITLE:touch}} ''':touch''' is a built-in ZZT-OOP label that triggers when the player touches (bumps into) an object. == Notes == * Object-to-object colli...")
- 17:55, 8 February 2021 Rbts talk contribs created page Not (Created page with "{{DISPLAYTITLE:not}} '''not''' is an internal flag in ZZT-OOP. It negates the result of condition checks which follow it within an #if statement. For example, <code...")
- 09:41, 8 February 2021 Asie talk contribs created page Energize (Created page with "''':energize''' is a built-in ZZT-OOP label. It is sent to all unlocked |Objects whenever a Player picks up an Energizer. {{ZZT-OOP navbox}}")
- 09:40, 8 February 2021 Asie talk contribs created page Bombed (Created page with "''':bombed''' is a built-in ZZT-OOP label that triggers whenever an unlocked Object is within the radius of a Bomb explosion, during the phase where Breakable||b...") Tag: Visual edit: Switched
- 09:37, 8 February 2021 Asie talk contribs created page Die (Created page with "{{DISPLAYTITLE:die}} '''#die''' is a ZZT-OOP command that turns an object into an Empty, effectively removing it from the board. It is functionally equivalent to '''...")
- 09:35, 8 February 2021 Asie talk contribs created page Become (Created page with "{{DISPLAYTITLE:become}} '''#become''' is a ZZT-OOP command that lets an object become a different kind of element. The syntax is <code>#become color element</code>. The c...")
- 09:23, 8 February 2021 Asie talk contribs created page ZZT 2.0 (Created page with "'''ZZT 2.0''' was the first official release of ZZT, built on December 26th, 1990 and made available on January 15th, 1991. == Registered version == The registered version o...")
- 09:15, 8 February 2021 Asie talk contribs created page User:Asie (Created page with "World-class meme champion and ZZT enthusiast. I'm responsible for the Reconstruction of ZZT, the Zeta lightweight emulator, as well as some auxillary tools and tech demos. No...")
- 08:47, 8 February 2021 Asie talk contribs created page ZZT (Created page with "'''ZZT''' is an action-adventure video game released by Tim Sweeney under Potomac Computer Systems (later Epic MegaGames) on January 15th, 1991<ref name="ZZTNewsle...")
- 08:31, 8 February 2021 Asie talk contribs created page ZZT-OOP (Created page with "'''ZZT-OOP''' is the programming language used by Objects in ZZT. == Quirks == * While this is not officially documented, Scrolls also rely on the ZZT-...")
- 08:23, 8 February 2021 Asie talk contribs created page End (Created page with "{{DISPLAYTITLE:end}} '''#end''' is a ZZT-OOP command for ending code execution. It achieves this by setting the Object code position to -1. Execution can be restored b...")
- 07:25, 8 February 2021 RT-55J talk contribs created page Endgame (Created page with "'''#endgame''' is a ZZT-OOP command that sets the player's health to 0, thus ending the game. '''#endgame''' can also be used to efficiently set the player's h...")
- 05:47, 8 February 2021 Quantum talk contribs created page Module:Byte layout (WIP: Parser for a simple data-structure DSL, because templates only let you pass in strings)