Lion: Difference between revisions
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m (Remove extra space) |
(Use swatches) |
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|category=creature | |category=creature | ||
|id=29h | |id=29h | ||
|color=red | |color={{ColorSwatch|fg=red|bg=black}} | ||
|char=234 | |char={{CharSwatch|234}} | ||
|stats=yes | |stats=yes | ||
|cycle=2 | |cycle=2 | ||
Revision as of 07:18, 17 January 2021
| Lion | |
|---|---|
| ZZT-OOP name | lion |
| Internal ID | 29h |
| Character | #char 234 Ω (0xEA) |
| Default color | red on black (0x0C) |
| Category | creature |
| Stats | |
| Default cycle | 2 |
| P1 | Intelligence |
| Other traits | |
| Score when shot | 1 |
| Effect on movement | pushable, squishable |
| Destructible? | yes |
| Uses ZZT-OOP color names? | no |
Lions are a type of built-in enemy in ZZT. They move around semi-randomly, tending to seek out the player (depending on the lion's intelligence). They can only do damage on contact, which destroys the lion as well.