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#char is a ZZT-OOP command for changing an object's display character. It takes a single parameter, a decimal number from 1 to 255, representing the desired extended ASCII character.

Note that #char does not allow character 0 as a parameter, even though it is a valid extended ASCII character. Running #char 0 will silently fail without changing the object's character. This restriction does not typically matter in practice because characters 32 and 255 are usually visually identical to character 0.