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#char is a ZZT-OOP command for changing an object's display character.
The decimal number represents the extended ASCII code of the desired character. If a code is outside this range, it will be ignored.
- #char does not allow character 0 as a parameter, even though it is a valid extended ASCII character. Running
#char 0will silently fail without changing the object's character. This restriction does not typically matter in practice because characters 32 and 255 are usually visually identical to character 0.