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  • |destructible=by bomb explosions, bullets, stars and bears * by being in the blast radius of a [[Bomb]] explosion,
    856 bytes (133 words) - 19:09, 13 February 2021
  • | Bomb Activated || tcf+cf+c | Bomb Tick || t5
    2 KB (308 words) - 20:24, 10 August 2021
  • ...that triggers whenever an unlocked [[Object]] is within the radius of a [[Bomb]] explosion, during the phase where [[Breakable||breakables]] are being pla
    224 bytes (32 words) - 09:40, 8 February 2021
  • ...player is invincible against all built-in damage sources except for [[bomb|bomb blasts]], and is able to safely destroy all enemies on contact. However, ob
    2 KB (248 words) - 03:29, 14 February 2021
  • ...destroy a single slime by touching it. They cannot be harmed by bullets or bomb blasts, though they may incidentally disappear without cloning if they happ
    641 bytes (91 words) - 22:54, 18 April 2021
  • ...ving inside of [[Water]]. They are not destroyed when [[Bullet|shot]] or [[Bomb|bombed]], but only when attacking a [[Player|player]] on an adjacent tile.
    730 bytes (108 words) - 19:11, 13 February 2021
  • ...(Interestingly, the shape of the torchlight is the exact same shape as a [[bomb]] explosion.)
    2 KB (276 words) - 22:39, 13 February 2021
  • ...destroy a forest tile, as it is impervious to [[bullet]]s, [[star]]s and [[bomb]]s. In [[Super ZZT]], crossing forest tiles plays one note in an eight-note
    2 KB (284 words) - 04:45, 18 February 2021
  • |Bomb activated! || 200 || No
    3 KB (419 words) - 01:09, 14 February 2021
  • ...e routine that performs standard behavior. For example: creature movement, bomb countdown ...||0x0B||Any (0xFF)|| ||Yes|| || || ||Yes||0x1872||6||0x18DA||0x19F3||1||B||Bomb|| || || || || || || ||0
    21 KB (3,230 words) - 00:12, 6 December 2021