ZZT-OOP: Difference between revisions
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(Created page with "'''ZZT-OOP''' is the programming language used by Objects in ZZT. == Quirks == * While this is not officially documented, Scrolls also rely on the ZZT-...") |
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'''ZZT-OOP''' is the | '''ZZT-OOP''' is the scripting language used by ZZT. Officially described as "a small object-oriented command language"<ref>Sweeney, Tim. (1991) "ZZT-OOP Programming Language".</ref>, it implements a message-based model for communicating between independent actors called [[Object|Objects]]. | ||
== Quirks == | == Quirks == | ||
* | * DEMO.ZZT claims that "[[Scrolls]] can contain text, interactive messages, or even complete programs!"<ref>Sweeney. (1991) ''Demo'', board 2. [https://museumofzzt.com/file/view/zzt/?file=DEMO.ZZT&board=2#17,10 Museum of ZZT]</ref> This is partially true. While scrolls can execute ZZT-OOP commands, they cannot perform any tasks that take longer than a single cycle, and there are some commands that outright crash ZZT if used by them. | ||
== References == | |||
<references/> | |||
{{ZZT-OOP navbox}} | {{ZZT-OOP navbox}} | ||
Latest revision as of 18:39, 24 December 2025
ZZT-OOP is the scripting language used by ZZT. Officially described as "a small object-oriented command language"[1], it implements a message-based model for communicating between independent actors called Objects.
Quirks
- DEMO.ZZT claims that "Scrolls can contain text, interactive messages, or even complete programs!"[2] This is partially true. While scrolls can execute ZZT-OOP commands, they cannot perform any tasks that take longer than a single cycle, and there are some commands that outright crash ZZT if used by them.
References
- ↑ Sweeney, Tim. (1991) "ZZT-OOP Programming Language".
- ↑ Sweeney. (1991) Demo, board 2. Museum of ZZT
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