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alligned is an internal object flag in ZZT-OOP. This flag is true for a given object whenever it is aligned horizontally or vertically with the player, and false otherwise.

Note that the flag name has two Ls: the correct spelling of the word aligned will check for a user-set flag instead.

Usage Example

This object prints a message when aligned with the player.

#cycle 1
#if alligned signal

"We're alligned!"