Slime: Difference between revisions
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(Created page with "{{Element |name=Slime |zzt-oop name=slime |category=creature |id={{Byte|37}} |color= |char={{CharSwatch|42}} |stats=yes |x-y step= |cycle=3 |p1=Cloning counter |p2=Cloning thr...") |
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'''Slimes''' are creatures which clone themselves across empties and fake floors, leaving breakable | '''Slimes''' are creatures which clone themselves across empties and fake floors, leaving [[breakable|breakable tiles]] in their place. The player can destroy a single slime by touching it. They cannot be harmed by bullets or bomb blasts, though they may incidentally disappear without cloning if they happen to be blocked at the right moment. | ||
Every <code>Cloning threshold</code> cycles, a Slime attempts to replicate in all four cardinal directions. After replication, successful or otherwise, it leaves behind a [[Breakable]] of the same color as itself. | |||
[[Category:Elements]] | [[Category:Elements]] | ||
{{ElementsNavbox}} | {{ElementsNavbox}} |
Latest revision as of 20:25, 23 October 2024
Slime | |
---|---|
ZZT-OOP name | slime |
Internal ID | 37 (0x25) |
Character | #char 42 * (0x2A) |
Category | creature |
Stats | |
Default cycle | 3 |
P1 | Cloning counter |
P2 | Cloning threshold |
Other traits | |
Effect on movement | |
Destructible? | no |
Uses ZZT-OOP color names? | yes |
Slimes are creatures which clone themselves across empties and fake floors, leaving breakable tiles in their place. The player can destroy a single slime by touching it. They cannot be harmed by bullets or bomb blasts, though they may incidentally disappear without cloning if they happen to be blocked at the right moment.
Every Cloning threshold
cycles, a Slime attempts to replicate in all four cardinal directions. After replication, successful or otherwise, it leaves behind a Breakable of the same color as itself.
Elements | |
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Special | |
Items | |
Terrain | |
Creatures | |
Text |