|Internal ID||40 (0x28)|
|Character||#char 16 ► (0x10), #char 17 ◄ (0x11), #char 30 ▲ (0x1E), #char 31 ▼ (0x1F)|
|Effect on movement||wall|
|Uses ZZT-OOP color names?||yes|
Pushers are built-in ZZT creatures. They move in one direction, displacing any pushable entities in their path until they become blocked by a wall or other unmovable obstacle. They are typically used as a component of slider puzzles.
Pushers are not inherently dangerous, but once in motion, they cannot be reset short of restoring from a previous save.
- Statless Pushers and Pushers created with ZZT-OOP (#put <dir> [color] pusher) are immobile and always display char 31 (down-arrow.)