| Pusher |
| ZZT-OOP name | pusher |
| Internal ID | 40 (0x28) |
| Character | #char 16 ► (0x10), #char 17 ◄ (0x11), #char 30 ▲ (0x1E), #char 31 ▼ (0x1F) |
| Category | creature |
| Stats |
| Default cycle | 4 |
| Other traits |
| Effect on movement | wall |
| Destructible? | no |
| Uses ZZT-OOP color names? | yes |
Pushers are built-in ZZT creatures. They move in one direction, displacing any pushable entities in their path until they become blocked by a wall or other unmovable obstacle. They are typically used as a component of slider puzzles.
Pushers are not inherently dangerous, but once in motion, they cannot be reset short of restoring from a previous save.
Quirks
- Statless Pushers and Pushers created with ZZT-OOP (#put <dir> [color] pusher) are immobile and always display char 31 (down-arrow.)
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