Slime: Difference between revisions

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'''Slimes''' are creatures which clone themselves across empties and fake floors, leaving [[breakable|breakable tiles]] in their place. The player can destroy a single slime by touching it. They cannot be harmed by bullets or bomb blasts, though they may incidentally disappear without cloning if they happen to be blocked at the right moment.
'''Slimes''' are creatures which clone themselves across empties and fake floors, leaving [[breakable|breakable tiles]] in their place. The player can destroy a single slime by touching it. They cannot be harmed by bullets or bomb blasts, though they may incidentally disappear without cloning if they happen to be blocked at the right moment.


Every <code>Cloning threshold</code> ticks, a Slime attempts to replicate in all four cardinal directions. After replication, successful or otherwise, it leaves behind a [[Breakable]] of the same color as itself.
Every <code>Cloning threshold</code> cycles, a Slime attempts to replicate in all four cardinal directions. After replication, successful or otherwise, it leaves behind a [[Breakable]] of the same color as itself.


[[Category:Elements]]
[[Category:Elements]]
{{ElementsNavbox}}
{{ElementsNavbox}}

Latest revision as of 20:25, 23 October 2024

Slime
ZZT-OOP nameslime
Internal ID37 (0x25)
Character#char 42 * (0x2A)
Categorycreature
Stats
Default cycle3
P1Cloning counter
P2Cloning threshold
Other traits
Effect on movement
Destructible?no
Uses ZZT-OOP color names?yes

Slimes are creatures which clone themselves across empties and fake floors, leaving breakable tiles in their place. The player can destroy a single slime by touching it. They cannot be harmed by bullets or bomb blasts, though they may incidentally disappear without cloning if they happen to be blocked at the right moment.

Every Cloning threshold cycles, a Slime attempts to replicate in all four cardinal directions. After replication, successful or otherwise, it leaves behind a Breakable of the same color as itself.