Monitor

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Revision as of 21:58, 21 April 2021 by Rbts (talk | contribs) (Created page with "{{Element |name=Monitor |zzt-oop name=monitor |id={{Byte|3}} |color={{ColorSwatch|fg=gray|bg=black}} |char={{CharSwatch|32}} |stats=yes |cycle=1 |destructible=no |effect on mo...")
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Monitor
ZZT-OOP namemonitor
Internal ID3 (0x03)
Character#char 32 (0x20)
Default colorlight gray on black (0x07)
Stats
Default cycle1
Other traits
Effect on movementwall
Destructible?no
Uses ZZT-OOP color names?no

Monitors stand in for the player on title screens. They watch for keyboard input.

Quirks

There is no option to create new monitors in ZZT's built-in editor, but they can be placed with external editors. Objects can create new monitors at run-time with ZZT-OOP (ie #put [dir] monitor). Placing a monitor in-game will not enable title screen features, though.