Shark: Difference between revisions

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(Created page with "{{Element |name=Shark |zzt-oop name=shark |category=creature |id=26h |color={{ColorSwatch|fg=gray|bg=black}} |char={{CharSwatch|94}} |stats=yes |cycle=3 |p1=Intelligence |scor...")
 
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|zzt-oop name=shark
|zzt-oop name=shark
|category=creature
|category=creature
|id=26h
|id={{Byte|38}}
|color={{ColorSwatch|fg=gray|bg=black}}
|color={{ColorSwatch|fg=gray|bg=black}}
|char={{CharSwatch|94}}
|char={{CharSwatch|94}}
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|uses zzt-oop color=no
|uses zzt-oop color=no
}}
}}
'''Sharks''' are a type of built-in enemy creature in ZZT. They are limited to moving inside of [[Water]], and cannot be destroyed in any other way than by being shot. In terms of movement behaviour, they act identically to a [[Lion]].
'''Sharks''' are a type of built-in enemy creature in ZZT. They are limited to moving inside of [[Water]]. They are not destroyed when [[Bullet|shot]] or [[Bomb|bombed]], but only when attacking a [[Player|player]] on an adjacent tile. In terms of movement behavior, they act identically to a [[Lion]].


Sharks can be used in ZZT-OOP [[Change|#change]] commands to create light gray-colored elements - however, one has to be careful regarding the stat limit.
Sharks can be used in ZZT-OOP [[Change|#change]] commands to create light gray-colored elements - however, one has to be careful regarding the stat limit.

Latest revision as of 19:11, 13 February 2021

Shark
ZZT-OOP nameshark
Internal ID38 (0x26)
Character#char 94 ^ (0x5E)
Default colorlight gray on black (0x07)
Categorycreature
Stats
Default cycle3
P1Intelligence
Other traits
Score when shot1
Effect on movement{{{effect on movement}}}
Destructible?no
Uses ZZT-OOP color names?no

Sharks are a type of built-in enemy creature in ZZT. They are limited to moving inside of Water. They are not destroyed when shot or bombed, but only when attacking a player on an adjacent tile. In terms of movement behavior, they act identically to a Lion.

Sharks can be used in ZZT-OOP #change commands to create light gray-colored elements - however, one has to be careful regarding the stat limit.