Wiki:Requested articles: Difference between revisions

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(→‎Categories to add: locks, e.g., SECRET flag)
m (idle (direction) now just says idle, indicating it's "filled")
 
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Note that some of these links should probably be the same article: for example, we probably don't need separate articles for NORTH and SOUTH, but we should have redirects to a shared article.
Note that some of these links should probably be the same article: for example, we probably don't need separate articles for NORTH and SOUTH, but we should have redirects to a shared article.
Also, see [[Special:WantedPages]] for an automatically-generated list of linked-to but non-existent pages.


== Categories to add ==
== Categories to add ==
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* Cheats
* Cheats
* Locks, especially those integrated with ZZT like the SECRET flag
* Locks, especially those integrated with ZZT like the SECRET flag
== ZZT behavior ==
Some of the categorization here is fuzzy (is X a bug or a technique?). You can help by writing the corresponding article, so we can get rid of the offending line on this page. :-)
=== Techniques ===
* [[Kangaroo effect]]
* Using [[Player clone|player clones]] for teleportation
* Using [[Statless player|statless players]] and board [[Edge|edges]] to control teleportation
* [[Colors accessible from ZZT]]
* Detecting [[game speed]]
* Using [[Medusa bug|Medusa bugs]] (transporters, text, etc) to prevent anti-dark cheats
* [[Board illusion]] triggered by crossing to another board and immediately hitting a passage
* Sticking non-[[segment]] entities onto a [[centipede]]
* Using non-unit [[step values]] to, e.g., move diagonally
* [[Stat]] stacking
* Transferring data between worlds by overwriting board edges
* #cycle 0 [[Bomb]]s as pushable text
=== Internals ===
* [[Stat order]]
* [[Tick]]<nowiki/>s modulo 420
* [[32-command limit]]
* [[Pascal string]]<nowiki/>s hold partial previous contents in memory/on disk
=== Bugs and limits ===
*[[Counter]] behavior when [[Give|#giving]] very large numbers (32 bits in size and beyond)
*[[Counter]] display bug: some digits left behind when counter goes from big to small
*[[Label]] behavior with numerals
*[[Restore|#restore]] only restores the first label, as well as labels which have a non-alphabetic/underscore character on the line below them. Or so.
* Black [[Key|keys]] and [[Door|doors]]
* Inaccuracies in frequencies used by [[Play|#play]] (two rounding bugs)
* [[Conveyor]] bugs (ability to delete player, etc)
* 1024-line maximum for all [[text dialog]]<nowiki/>s (including world selector)
* Shooting changes [[step value]] of 150th stat
* Moving while paused via [[mouse movement]]
* Vertical [[blink wall]] can toss the player east on top of a wall/obstruction
* Blank lines in [[text dialog]]<nowiki/>s sometimes appear as hyperlinks
* [[Put|#put]] doesn't work on bottom row
* [[Built-in editor]] and stat deletion bugs, if we ever figure out why that one happens
* Dependencies on CPU speed for "fast" machines (e.g., [[sound effects]])
* [[Koopo bug]]
* Can't [[Send|#send]] to a [[label]] on the first line
* [[Passage]]<nowiki/>s have the potential to delete each other if they are adjacent


== ZZT itself ==
== ZZT itself ==
=== File formats ===
* [[World]]
* [[Board]]
* [[ZZT.DAT]]
* [[High score files]]
* Help files
=== Tile types ===
=== Tile types ===
* [[Empty]]
* [[Empty]]
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==== Directions ====
==== Directions ====
* [[North]], [[South]], [[East]], [[West]]
* [[North]], [[South]], [[East]], [[West]]
* [[Idle (direction)]]
* [[Idle]]
* [[Seek]]
* [[Seek]]
* [[Flow]]
* [[Flow]]

Latest revision as of 06:56, 23 February 2021

Note that some of these links should probably be the same article: for example, we probably don't need separate articles for NORTH and SOUTH, but we should have redirects to a shared article.

Also, see Special:WantedPages for an automatically-generated list of linked-to but non-existent pages.

Categories to add

  • Colors
  • Fake labels (:endgame, :zapped) that are rumored to exist but don't
  • Output stuff: Sound? Charsets? Colors?
  • World, board, stat
  • Special elements/redirects: Player Clone, Dummy, Black Hole
  • ZZT itself: versions, Super ZZT
  • Cheats
  • Locks, especially those integrated with ZZT like the SECRET flag

ZZT behavior

Some of the categorization here is fuzzy (is X a bug or a technique?). You can help by writing the corresponding article, so we can get rid of the offending line on this page. :-)

Techniques

Internals

Bugs and limits

  • Counter behavior when #giving very large numbers (32 bits in size and beyond)
  • Counter display bug: some digits left behind when counter goes from big to small
  • Label behavior with numerals
  • #restore only restores the first label, as well as labels which have a non-alphabetic/underscore character on the line below them. Or so.
  • Black keys and doors
  • Inaccuracies in frequencies used by #play (two rounding bugs)
  • Conveyor bugs (ability to delete player, etc)
  • 1024-line maximum for all text dialogs (including world selector)
  • Shooting changes step value of 150th stat
  • Moving while paused via mouse movement
  • Vertical blink wall can toss the player east on top of a wall/obstruction
  • Blank lines in text dialogs sometimes appear as hyperlinks
  • #put doesn't work on bottom row
  • Built-in editor and stat deletion bugs, if we ever figure out why that one happens
  • Dependencies on CPU speed for "fast" machines (e.g., sound effects)
  • Koopo bug
  • Can't #send to a label on the first line
  • Passages have the potential to delete each other if they are adjacent

ZZT itself

File formats

Tile types

ZZT-OOP

Prefixes/statement types

Built-in Messages

Directions

Built-in flags

Commands